Painkiller v1.64 patch6/11/2023 ![]() FIX: benchmark scores below 29 FPS are now properly displayed Utilizing the impressive Havok 2.0 physics engine, Painkiller continues to achieve new heights of physics-based game play while version 1.61 of the proprietary PAIN Engine pumps out an unbelievably high polygon count, and awesome visual effects like heat and haze distortion, per-pixel spectacular mapping, support for NVIDIA's Shader Model 3.0. The update also includes Battle Out of Hell's graphic enhancements, the reworked networking core and a number of fixes for outstanding issues. ![]() They will also enjoy access to two additional multiplayer modes, Capture the Flag and Last Man Standing, as well as carnage-creating power of the exclusive weaponry offered in Painkiller's Expansion, "Battle Out of Hell." Within the largest Painkiller update released, players can look forward to the new CPL dueling maps from Ritual Entertainment, over a half dozen specialty maps and numerous CPL-ready network features. In time for the start of the CPL $1,000,000 2005 World Tour on February 10th, this 300MB update bundles an abundance of new content and all of the game play enhancements, fixes, and features to date. DreamCatcher Games today released the 1.61 Cyberathlete Professional League (CPL) Update, and dedicated server, for its critically acclaimed PC FPS, Painkiller.
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